The Rules of Racism

unnamed

htp (peace)

When the brother gave the call, did you hear? We did.
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The power is all around us!

A year ago we heard the call.

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We answered...

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Peep the bottom!

Black folks are simply going to have to support each other/our own endeavors. The tools to create an economic base are all around us.

You would think...

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... that after a year of getting a ton of work done in Cheetah 3D, that I would be finally committed to said 3D app, and busy building my assets for the NETERS™ mythos. Well, I have been busy. And I have been building, but I've also been learning Blender 3D too.

Blender offers all of the power found in the high end 3D applications. Plus it's free. I'm almost done with a 10 hour introduction series for Blender. This program is amazing; especially once you get used to it.

Blender seems to be the future, but Cheetah 3D is not far behind. After completing the 10 hour course, and knocking out a few online tutorials, I can make an honest evaluation of Blender. So far, I can do everything in Blender that I can do in Cheetah 3D, plus I'm able to get the kinds of renders I want in Blender; without having to jump to Carrara 3D for it's very capable toon/outline rendering. But for the rendering features/options, I would probably have just continued on with Cheetah 3D. It still has the cleanest interface of all 3D apps.

As it stands, Cheetah 3D has the best gui, and it's very intuitive and easy to learn. The render engine is out of date, very few tutorials, and it's a one person show (one man development team).

Blender has a ton of tutorials online; free. It's on par in a lot of ways with the big boys: Maya, 3D Max; Cinema 4D. The gui takes some getting used to. Redundant work flow.

The right choice part ll

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htp (peace)

So I captured this post from the Animation Master forum. There will be a version 18 for the mac, but after that, it looks pretty grim. So I made the right decision in leaving AM. Still a great program, but the writing was on the wall; especially when I was told that there were no plans for a 64bit version for the Mac on the horizon.

Animation Master had ONE person working-coding-updating the software. ONE person. So even though the PC folks are 'safe', what happens if this
one guy decides to up and stop coding? Or what if he gets hit by a bus? I ask this question, because one of the two software applications I am currently learning, is Cheetah 3D (see below). It is Mac only. It works great. It has NEVER crashed on me. But ... I'm pretty sure I've read that there is only one developer coding. Interestingly, his name is Martin. He is the creator of this great app.

So ... what to do...

Blender 3D is looking real good right about now.

The right choice?

htp (peace)

Over a year ago, I was convinced that Animation Master was the way to go. I was going to build all characters from the NETERS project; using AM, from the ground up. Needless to say, I've moved on. Not because the software is not capable, but because I am preparing to get a new Mac.

So what does a new Mac have to do with AM? AM on the Mac is 32 bit. My current machine is 32 bit. A 32 bit Mac hasn't shipped new, in nearly 7 years. My current machine is a beast, but it pales in comparison to the newer Macs on the scene today. Once I upgrade, I'll still be able to use AM, but I will not be able to take advantage of the power of the 64 bit machine.

So I decided a few months back, that I would start learning another 3D program. Enter Cheetah 3D.

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Cheetah 3D offers power and simplicity. Simplicity does not translate into lack of features. This prog has a ton of features, but you won't drown in a sea of buttons and menus. So I've gotten some things done for my premiere Speculative Fiction piece - NETERS™

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Between building Boars (above), and cool vehicles, I've grown to really dig this application. So just when I've decided to focus on using Cheetah 3D exclusively; there is a 64 bit version AND it's Mac only, I get a serious itch to at least learn the basics of Blender 3D.
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Blender might be where I ultimately end up. It has great power under the hood. It renders the way I want it to, it has sculpting tools, and it's free. It just seems like it's going to be the tool of the future. BUT ... many many menus and buttons. Getting around takes some getting used to, but there are so many tutorials online, that there simply isn't any excuse not to give Blender 3D a go.

Cheetah 3D is still at the top of the heap, but Blender aint bad. I should know which application will sit in the captains chair in a month. If only they offered spline modeling like AM does...

Powerful but Redundant

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Blender is a great program, but it's redundant at times. I mean there are at least 4 separated places to rotate, scale, and move objects in the GUI. Makes no sense to have to go through so many screens and press so many buttons to get things done.

nasu

I told myself that I would give this application a good go before settling in on one main program. It's got power. It belongs in the conversation with Lightwave, Cinema 4D, XSI, 3D Max, and dare I say it ... Maya. Bunch of stuff under the hood for sure.

Nasu

I do appreciate that Blender has a ton of features, is always being updated and developed, plus it's easy to find tutorials on the program. Youtube alone has so many how-to's, it's a wonder people ever buy books or tuts from the various Blender-centric sites.

I'm still in the learning phase, but I am getting faster. Currently using the Blender 2.6+ Essentials training course. Seven plus hours of video covering everything from basic navigation, to modeling and rigging ... all for free!

As it now stands, I no longer get a headache when launching the program - with its galaxy of buttons and screens. lol

Stay tuned.